Many interactive fiction pieces revolve around the reader being given more and more choices over time. Draw Nine does the opposite, limiting your options to the cards that remain in your hand and forcing you to think not only about which card you want to use in the moment, but about which you will save for later. It was originally submitted to IntroComp 2018, and can also be found at https://damonwakes.itch.io/draw-nine.
Damon L. Wakes is the author of Ten Little Astronauts, among other books, and also produces games and interactive fiction. Every July he writes one story a day as part of Flash Fiction Month. These stories and more can be found at damonwakes.wordpress.com.